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 Brainstorming!

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nothopsis
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PostSubject: Brainstorming!   Tue Jun 07, 2011 10:01 pm

This is where we put in ideas people have to make this website better! Every good idea will be posted in this post and voted on. Feel free to through in any ideas!

~Ideas~
Adding Dodge Rate to attributes.
Every four levels a character can learn a new spell and every three levels he/she can learn a physical move.


Last edited by nothopsis on Tue Jun 07, 2011 10:32 pm; edited 2 times in total
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nothopsis
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PostSubject: Re: Brainstorming!   Tue Jun 07, 2011 10:16 pm

[21:12:19] scyllos : yes you are but we stell need to add dexterity
[21:12:31] @ nothopsis : If someone wants to do some of the levels for me there will be more rewards :33
[21:12:47] aerion_tyler : oh, i have 50 points?
[21:12:52] aerion_tyler : let me fix this then
[21:13:01] @ nothopsis : Meh, I don't really see where it'll come in handy a lot, I'd just consider it speed
[21:13:06] scyllos : and me and william are 10 points behind
[21:13:18] @ nothopsis : But I might through in dodge rate
[21:13:18] scyllos : Surprised
[21:13:25] scyllos : pretty much
[21:13:34] scyllos : doge and hit rate
[21:13:43] aerion_tyler : ill increase dex. by 10 then
[21:13:53] @ nothopsis : So does any of you two wanna do some more of the level descriptions for me?
[21:14:17] @ nothopsis : No Dex WIlliam
[21:14:25] aerion_tyler : oh...
[21:14:26] scyllos : every 5 levels you can learn a spell if your a mage
[21:14:34] scyllos : or magical


THis is where we left off. So ideas so far; adding Hit Rate and Dodge Rate, getting new spells every few levels. Thoughts?
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scyllos
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PostSubject: Re: Brainstorming!   Tue Jun 07, 2011 10:17 pm

every 5 levels magic people can learn a spell and every 4 physical attackers can learn a new technique wiith there weapons.
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aerion_tyler
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PostSubject: Re: Brainstorming!   Tue Jun 07, 2011 10:19 pm

I like it
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nothopsis
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PostSubject: Re: Brainstorming!   Tue Jun 07, 2011 10:20 pm

Ok, that seems like a good system... But since not many people are plying yet, lets drop each by a level; every four levels a character can learn a new spell and every three levels he/she can learn a physical move.
Should we make basic moves and abilities?
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scyllos
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PostSubject: Re: Brainstorming!   Tue Jun 07, 2011 10:24 pm

nothopsis wrote:
Ok, that seems like a good system... But since not many people are plying yet, lets drop each by a level; every four levels a character can learn a new spell and every three levels he/she can learn a physical move.
Should we make basic moves and abilities?
lets make that only for attacking skills and other passive skills like increasing defence or a specific kind of weapons attack every 2 levels.
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nothopsis
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PostSubject: Re: Brainstorming!   Tue Jun 07, 2011 10:27 pm

Could you clarify a little more? I'm not exactly sure what you mean. (I'm slow, sorry DX)
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scyllos
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PostSubject: Re: Brainstorming!   Tue Jun 07, 2011 10:33 pm

nothopsis wrote:
Could you clarify a little more? I'm not exactly sure what you mean. (I'm slow, sorry DX)
a skill that affects the person with it more then who hese attacking like boosting defence or boosting attack when useing a certen type of weapon. increasing dodge or hit rate most of them are passive which means there permantly and constantly in affect
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nothopsis
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PostSubject: Re: Brainstorming!   Tue Jun 07, 2011 10:35 pm

Ooh, ok, so the hit rate and dodge rate are only connected with the weapon or move?
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scyllos
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PostSubject: Re: Brainstorming!   Tue Jun 07, 2011 10:38 pm

nothopsis wrote:
Ooh, ok, so the hit rate and dodge rate are only connected with the weapon or move?
only when there useing that kind of weapon. say if you get a skill to increase a swords attack power it wouldent work with a bow and arrow
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nothopsis
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PostSubject: Re: Brainstorming!   Tue Jun 07, 2011 10:40 pm

Do you think you could make a system for that? Like how many points someone gets each level, if it should be put in attributes or somewhere different, ect.?
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aerion_tyler
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PostSubject: Re: Brainstorming!   Thu Jun 09, 2011 12:01 am

1 point a level, starting at level 10
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Leela Radke
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PostSubject: Re: Brainstorming!   Thu Jun 09, 2011 12:44 pm

1 Point towards what?
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aerion_tyler
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PostSubject: Re: Brainstorming!   Thu Jun 09, 2011 12:51 pm

Twords an ability
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nothopsis
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PostSubject: Re: Brainstorming!   Thu Jun 09, 2011 1:10 pm

I've already fixed the abilities, look at the guide to levels. That is now set in stone
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